Wednesday, 25 May 2011

Our Branding Guides the Way To Lighthouse

How exciting - our branding has gone up on site at Lighthouse in central Moscow! We'll keep posting as the project progresses so watch this space to see the development take shape.

Thursday, 19 May 2011

Virtually Perfect | Issue 03 | May '11

Issue 03 of our CG Illustration & Animation newsletter, Virtually Perfect is now out. If you didn't recieve a copy direct to your inbox - email to be added to the distribution list!

Wednesday, 18 May 2011

Crouch Hill Community Park

Here's a closer look at our CGI section for Penoyre & Prasad's Crouch Hill Community Park.

Nanjing Waterfront Redevelopment

Check out some of our CGI stills from a recent film we worked on...

Monday, 16 May 2011

From ‘Creature from the Black Lagoon’ to ‘Avatar’: The rise, the fall and the resurrection of stereoscopy

Stereoscopy: noun - a device by which two photographs of the same object, taken at slightly different angles, are viewed together, creating an impression of depth and solidity.

Ok, now we know what it is (vaguely) – but how did it evolve? And how can it give your firm a competitive edge in a struggling market?

What Is It?
I’m sure everyone at some point has seen a 3D film; I remember seeing a show-case as a child with a shark jumping out of the screen… and being slightly underwhelmed. Although impressive, it was rough, unconvincing and jarring for the audience. Now 3D films and media are all around us and the medium is quickly losing its ‘disappointing’ reputation and is increasingly being described as truly impressive. Films like Avatar and other recent blockbusters have blazed a trail, along with 3D computer games and 3D televisions, which are growing in popularity every year.

Ok, let’s talk science: the basic principle behind a ‘3D’ image or film is that any media can present two slightly different images from two adjacent viewpoints; one for each eye. This gives the effect of parallax (difference of an object’s position perceived from two different viewing positions). Humans (and other front-eyed animals) use parallax to judge distance, a skill essential to our daily lives. But how does anyone present a different image to each eye?

The Evolution
Historically this effect has been achieved with coloured filters (red and green) separating out images to each eye. I’m sure everyone, at some point, has had experience of the classic ‘red and green’ anaglyph glasses; maybe a 3D comic, or some of you may even have had the misfortune to see some of the films touted around in the 80’s. The common assumption is that this was when the first 3D films arrived. In actual fact, the first anaglyph 3D film was shown (incredibly) in 1922.

From the 1930’s, the popularity of 3D grew rapidly, before its eventual fall from favour in the late 1950’s. As the years went by, popularity in the medium peaked and troughed: new breakthroughs in technology were made - film companies jumped at the chance to offer a never seen before experience to their audiences - audiences flocked to see what all the buzz was about; then, inevitably, interest plateaued until its next incarnation came onto the scene.

So, what came next? Stereovision in the 70’s allowed both of the images necessary to create a 3D effect to be on the same film reel and used a special projector lens to separate them, meaning films always remained in sync. These days, you’re most likely to encounter polarization, which is characterised by the 1980’s sunglasses you’ll be asked to don. This is preferred over the old red and green process, because it gives better colour viewing. With this method, two views are projected onto the screen with different polarisation, then the glasses only let one version into each eye, because the lenses also have different polarisation. Clever stuff. The technology just keeps getting better and better and now, with the right hardware and software, you don’t even need the glasses at all. Great news for anyone who’s ever wanted to take a date to a 3D movie!

A Competitive Edge?
“All this is interesting” you might say (assuming you’re still reading, and haven’t succumbed to death by 3D!) but what does it mean to businesses today? Well, 3D just won’t die - it’s becoming commonplace at the cinema, there’s a very real possibility that 3D TV will enter the average home in the not-too-distant future. If you want to be seen as the vanguard of modern technology by your customers, and keep one step ahead of your competitors, now is the time to put some feelers out and start thinking about how stereoscopy could be used to engage with your client base. Being on the forefront of technology could be more cost effective than you think: 3D computer monitors are cheaper than ever and most computer graphics cards support 3D output to screens and glasses. There are, of course, right and wrong times to utilise stereoscopy within any media and if you are thinking of doing it, do it right. Have it in mind from the start, craft the project to suit and complement the medium, and take advice from the experts!

If you want to have a chat about how 3D could be used to enhance your project, product or marketing, get in touch on 020 7426 2080 – we’d love to hear from you and discuss your 3D needs!

Assembly Studios Tackles Commando Challenge for Retrak

On 4 June, an intrepid group of Assembly Studios folk and friends will be tacking the Commando Challenge in aid of Retrak, an amazing charity working to improve the lives of street children in Africa. The challenge will take place in the Lake District, where the team will have a mere 12 hours to travel 46.5K.

The challenge comprises a 13k canoe to Ullswater, then a 10K stroll up Helvellyn via Striding Edge, followed by a 20km bike ride to Derwent Water, then, to round off, a 3.5k canoe from Derwent Water to Keswick.

The team is made up of: Matt Fairman (CEO); Matthew Jones (CG Artist); Ross Cunningham (Creative Director); Ben Tadiar (Web Developer) and our good friends Fredrik and Chris.

If you would like to support Retrak by sponsoring the Assembly Studios team, you can donate securely online here:

Monday, 9 May 2011

Something For The Weekend...

I don't know what you did at the weekend, but here's a little something our UAE Creative Director, Jon Wells, created, just for fun. I hope you like it!

Thursday, 5 May 2011

New Commision for Mohammed Bin Zayed City, Abu Dhabi

An animation we produced last year led to another exciting commission from KEO International Consultants. This time we produced a series of CG images for the Public Realm Concept at Mohammed Bin Zayed City in Abu Dhabi. The work was commissioned last month to showcase on the KEO stand at Abu Dhabi Cityscape and the entire project was completed in less than one week. Scroll down to see the image set.